Collected Essays, by Rudy Rucker. Collected Essaysby Rudy Rucker. Transreal Books, Los Gatos, California. Collected Essays is Copyright . First edition, April, 2. This edition includes Rucker’s essays written from 1. Two of the pieces were co- written with Marc Laidlaw, and one with Stephen Wolfram. The “Introduction” and the notes at the end of each essay describe the previous publications. Later editions of Collected Essays may expand to include further essays. You can buy an ebook version of Collected Essays via the links at Transreal Books. Table of Contents. Introduction. Part 1: THE ART OF WRITINGA Transrealist Manifesto. What Is Cyberpunk? Gnarly SFCyberpunk Lives! The Freestyle Antifesto (Written with Marc Laidlaw)What SF Writers Want. Against Mundane SFPsipunk. Sex and Science Fiction. Chant to the Muse. Part 2: SILICON VALLEYWelcome to Silion Valley. Hacking Code. Five Flavors of Cyberculture. Cyberculture in Japan. Use Your Illusion: Kit- Bashing the Cosmic Matte. Robot Obstetric Wards. Goodbye Big Bang: Cosmologist Andrei Linde. Mr. Nanotech: Eric Drexler. Part 3: WEIRD SCREENSCellular Automata. Life and Artificial Life. A Note on Synthetic Biology. Table of Contents Shop for ebook or print version of Collected Essays by Rudy Rucker. Collected Essays includes the nonfiction pieces from my two earlier collections, Transreal! This is a list weapons used by most factions within the Universal Century (UC) timeline of the. Invest in ShapeScale A scale that scans your body in 3D to show changes in your body and appearance. There are tons of bathroom scales on the market in all shapes, styles and sizes. We are giving you information on the top rated bathroom scales available so you can make a decision about the kind you’re.Mathematica: A New Golden Age of Calculation. How Flyies Fly: Kappa Tau Curves. Spending Your Triangles. The Rudy Set Fractal. Part 4: FUTUROLOGYTech Notes Towards a Cyberpunk Novel. Alien Contact (With Marc Laidlaw)Phreak Scenes. Three Flip Answers. A description of tropes appearing in Digimon Adventure. Seven ordinary kids are caught up in a strange snowstorm while attending summer camp and get sucked I like one Jesus Crit rune because it can win lane and the stat difference is negligible. Also, Riot's crit system uses a weird type of RNG where every attack that you don't crit, your crit chance increases until you crit. Edge Questions. New Futures in SFPart 5: THE PHILOSOPHY OF COMPUTATIONA Brief History of Computers. Games, Intelligence, Enlightenment. Adventures in Gnarly Computation. Web Mind. Lifebox Immortality. Selling Your Personality. The Great Awakening. Everything Is Alive. An Incompleteness Theorem for the Natural World. Part 6: PERSONAL HISTORIESAutobiographical Overview (2. Drugs and Live Sex, NYC 1. Jerry's Neighbors. Access To Tools. The Central Teachings of Mysticism. Memories of Arf. Bob's Three Miracles and Me. Haunted by Phil Dick. Vision in Yosemite. The Mondo Edge. The Manual of Evasion. In Search of Bruegel. Part 7: MENTORSKurt G. And I've added in my newer essays as well. One of the nice things about publishing ebooks is that you're not faced with the same length constraints as with printed books. I'm grouping my collected essays into seven parts: (1) The Art of Writing. Manifestos and talks about writing science- fiction.(2) Silicon Valley. Cool scenes I witnessed as I rode the Silicon Valley computer wave.(3) Weird Screens. Graphical programs that obsess me—cellular automata, artificial life, fractals, space curves, and virtual reality.(4) Futurology. Playful raps and speculations about the coming times.(5) The Philosophy of Computation. Immortality, artificial intelligence, and the birth of a universal mind?(6) Personal Stories. Appreciations of great minds and wild freaks who've led me on. Extra sources? More info on many of my topics can be found by searching Rudy's Blog. My old software programs I mention are generally available for free download from my site. And more of my books, such as Complete Stories, can be found on the Transreal Books page. Table of Contents. Shop for ebook or print version of Collected Essays by Rudy Rucker. Transrealism is not so much a type of SF as it is a type of avant- garde literature. I feel that Transrealism is the only valid approach to literature at this point in history. The Transrealist writes about immediate perceptions in a fantastic way. Any literature which is not about actual reality is weak and enervated. But the genre of straight realism is all burnt out. Who needs more straight novels? The tools of fantasy and SF offer a means to thicken and intensify realistic fiction. By using fantastic devices it is actually possible to manipulate subtext. The familiar tools of SF—time travel, antigravity, alternate worlds, telepathy, etc.—are in fact symbolic of archetypal modes of perception. Time travel is memory, flight is enlightenment, alternate worlds symbolize the great variety of individual world- views, and telepathy stands for the ability to communicate fully. This is the “Trans” aspect. The “realism” aspect has to do with the fact that a valid work of art should deal with the world the way it actually is. Transrealism tries to treat not only immediate reality, but also the higher reality in which life is embedded. The characters should be based on actual people. What makes standard genre fiction so insipid is that the characters are so obviously puppets of the author’s will. Actions become predictable, and in dialogue it is difficult to tell which character is supposed to be talking. In real life, the people you meet almost never say what you want or expect them to. From long and bruising contact, you carry simulations of your acquaintances around in your head. These simulations are imposed on you from without; they do not react to imagined situations as you might desire. By letting these simulations run your characters, you can avoid turning out mechanical wish- fulfillments. It is essential that the characters be in some sense out of control, as are real people—for what can anyone learn by reading about made- up people? In a Transrealist novel, the author usually appears as an actual character, or his or her personality is divided among several characters. On the face of it, this sounds egotistical. But I would argue that to use oneself as a character is not really egotistical. It is a simple necessity. If, indeed, you are writing about immediate perceptions, then what point of view other than your own is possible? It is far more egotistical to use an idealized version of yourself, a fantasy- self, and have this para- self wreak its will on a pack of pliant slaves. The Transrealist protagonist is not presented as some super- person. A Transrealist protagonist is just as neurotic and ineffectual as we each know ourselves to be. The Transrealist artist cannot predict the finished form of his or her work. The Transrealist novel grows organically, like life itself. The author can only choose characters and setting, introduce this or that particular fantastic element, and aim for certain key scenes. Ideally, a Transrealist novel is written in obscurity, and without an outline. If the author knows precisely how his or her book will develop, then the reader will divine this. A predictable book is of no interest. Nevertheless, the book must be coherent. Granted, life does not often make sense. But people will not read a book which has no plot. And a book with no readers is not a fully effective work of art. A successful novel of any sort should drag the reader through it. How is it possible to write such a book without an outline? The analogy is to the drawing of a maze. In drawing a maze, one has a start (characters and setting) and certain goals (key scenes). A good maze forces the tracer past all the goals in a coherent way. When you draw a maze, you start out with a certain path, but leave a lot a gaps where other paths can hook back in. In writing a coherent Transrealist novel, you include a number of unexplained happenings throughout the text. Things that you don’t know the reason for. Later you bend strands of the ramifying narrative back to hook into these nodes. If no node is available for a given strand- loop, you go back and write a node in (cf. Although reading is linear, writing is not. Transrealism is a revolutionary art- form. A major tool in mass thought- control is the myth of consensus reality. Hand in hand with this myth goes the notion of a “normal person.”There are no normal people—just look at your relatives, the people that you are in a position to know best. They’re all weird at some level below the surface. Yet conventional fiction very commonly shows us normal people in a normal world. As long as you labor under the feeling that you are the only weirdo, then you feel weak and apologetic. You’re eager to go along with the establishment, and a bit frightened to make waves—lest you be found out. Actual people are weird and unpredictable, this is why it is so important to use them as characters instead of the impossibly good and bad paperdolls of mass- culture. The idea of breaking down consensus reality is even more important. This is where the tools of SF are particularly useful. Each mind is a reality unto itself. As long as people can be tricked into believing the reality of the 6: 3. The “president” threatens us with “nuclear war,” and driven frantic by the fear of “death” we rush out to “buy consumer goods.” When in fact, what really happens is that you turn off the TV, eat something, and go for a walk, with infinitely many thoughts and perceptions mingling with infinitely many inputs. There will always be a place for the escape- literature of genre SF. But there is no reason to let this severely limited and reactionary mode condition all our writing. Transrealism is the path to a truly artistic SF. Written 1. 98. 3. Appeared in The Bulletin of the Science Fiction Writers of America, Winter, 1. A Transrealist Manifesto” coins the word “transreal”. I thought of the word after seeing the phrase “transcendental autobiography” in a blurb on the cover of Phillip K. Dick’s A Scanner Darkly. Over the years, the word has achieved some currency in SF criticism, meriting a Wikipedia entry and a book by the writer/critic Damien Broderick, Transrealist Fiction: Writing in the Slipstream of Science (Greenwood Press, 2. Table of Contents. Shop for ebook or print version of Collected Essays. What Is Cyberpunk? Proximately, “cyberpunk” is a word coined by Gardner Dozois to describe the fiction of William Gibson. Gibson’s novel Neuromancer won the Science Fiction equivalent of the Triple Crown in 1. Hugo, the Nebula, and the Phil Dick award. Obviously, a lot of SF writers would like to be doing whatever Gibson is doing right. At the 1. 98. 5 National SF Convention in Austin there was a panel called “Cyberpunk.” From left to right, the panelists were me, John Shirley, Bruce Sterling, a nameless “moderator,” Lew Shiner, Pat Cadigan, and Greg Bear.
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